Building Procedural Games with Python and Godot
Lightning Talk
Learn how to use Python with the open-source Godot game engine - leverage the power of Python's ecosystem to build procedural content and learn the basics of Godot.
Presented by
Chris Ridenour
Chris is a serial entrepreneur and builder, spending the early part of his career in the venture-backed startup world. These days, he splits time between freelance work and building a bootstrapped company, FarmBee, with his wife. On nights and weekends, he likes to build games and game systems.